Following a daily challenge hosted on Twitter called Pixel Dailies, I created animated pixel art every day in October/November 2020. This time around, I focused more on the design process, sketching out my ideas and making them work before I jumped into pixeling them. These are the pieces I made as part of this challenge, also shared on my Twitter account.
Since popular game jam Ludum Dare took place for the 45th time in September 2019, I have been creating jam games using my own pixel art assets. Creating art for a game jam requires an understanding of how long it takes to create different pieces in the right resolution and planning around that. These are some of the pieces of pixel art I created for my Ludum Dare submissions.
In 2019, I made first attempts at spriting for games with an angled top-down perspective. Creating a complete game world was a new kind of challenge for me. I also started experimenting with different visual ideas in between projects. These are a few of the sprites and sheets I created in the process.
Back in September 2018, I decided to commit to pixel art. It bugged me that I never got a lot of art practice so I decided to create one pixel art animation every day for a month. This selection of sprites illustrates the humble beginning and my progress during that time.