MARKUS NOCON Nocity Games Interaction Engineer

Markus Nocon
I am an interaction designer, level designer and developer living in Germany. Ever since I was a child, a deep fascination for games and their creation has accompanied me and motivated me to keep moving forward, exploring technologies, creative processes and design principles.
I am convinced that an engaging player experience is made of small interactions that combine to form an interesting environment. The central theme has to be reinforced by many different elements to create the right game feel. This is the key to building strong, memorable experiences.


Experiences I worked on


These are my specialties when it comes to building interactive experiences.

Game Design

The right game feel depends on the many decisions made when creating the building blocks of an experience.

UX Design

A good user experience combines sublime but clear communication with an abundance of intuitively discoverable interactions.


From prototyping to finishing big projects, a well-structured approach is at the core of efficient development.

Get in touch

This is how to reach out to me.